PEAK Guides

How to Prepare for The Gloom and The Citadel

This isn't a repeat of the Overview page -- it's a practical look at preparing for the new biomes specifically, based on official materials ahead of the August 11 Final Ascent launch.

Treat Gloom and Citadel as One Connected Challenge

Since The Gloom and The Citadel are confirmed to only appear back-to-back rather than randomly connected like other biomes, plan your team's resources (food, climbing gear, stamina management) for a genuinely sustained push rather than a single self-contained encounter.

Stock Up Before Entering

Since both new biomes are confirmed to introduce fresh hazards on top of the game's existing injury and stamina systems, enter with a fuller resource reserve than you might for earlier, more familiar biomes.

Stay Alert for the New Monster

Since a lurking monster that actively hunts players is confirmed as new to this update -- a real shift from PEAK's usual environmental-hazard-focused danger -- keep communication active with your team and avoid splitting up carelessly in these specific biomes.

Listen for Scoutmaster Myres' Story Beats

Since Myres is now fully voiced and the update hints at a more lore-focused direction, pay attention during runs through the new biomes if you're interested in the game's story -- these moments are confirmed as a deliberate addition, not incidental flavor.

See the full data: PEAK Maps