Memoirium Wiki - FAQ
Is this a solo-developed game?
Yes -- Memoirium is developed solo by Paolo Villanueva under the studio name GoldenGratus, based in the Philippines, who began development in 2022 and has described it as a deeply personal passion project.
Who is publishing it?
Outersloth, the publishing label from Among Us studio InnerSloth, with additional backing through a partnership with Casey Yano, co-creator of Slay the Spire.
Is there a demo, and does progress carry over?
Yes -- the free demo covers the first two dreamscapes, and its save progress carries over directly into the full game at launch.
How many dungeons and pieces of equipment are there?
8 distinct dungeons, each with its own enemies, mini-bosses, and bosses. Equipment includes 14 confirmed "game-changing" armors, masks, and off-hand items, plus 25 Keepsakes.
Is the game very difficult?
Yes, and real, candid feedback exists directly from both players and the developer about at least one particularly tough fight, nicknamed "the boss of light" by the community -- involving stun effects and heavy projectile spam. The developer has been actively responsive to this feedback with specific proposed fixes.
What languages are supported?
English, Spanish, Japanese, Korean, Portuguese, and Simplified Chinese are confirmed.