Lethal Company Weapons
Shovel
TypeMelee weapon
Damage—
Scaling—
DropsShip's Terminal shop, 30 credits
Upgrade—
Location—
Best BuildThe go-to first purchase for most players -- cheap and useful against small enemies, but weak alone against anything large. Works far better paired with a Zap Gun to finish off a stunned target with 5-6 hits
Patch Added—
Stun Grenade
TypeThrowable
Damage—
Scaling—
DropsShip's Terminal shop, 40 credits
Upgrade—
Location—
Best BuildPull the pin, then throw within 3 seconds or it detonates in your hand -- stuns anything caught in the blast radius, especially valuable against fast enemies you can't outrun
Patch Added—
Zap Gun
TypeRanged stun weapon
Damage—
Scaling—
DropsShip's Terminal shop, 400 credits
Upgrade—
Location—
Best BuildExpensive but justifiable on harder moons -- fires a constant stream of electricity to immobilize enemies. Best used in a 2-person combo: one player stuns with the Zap Gun while the other finishes with a Shovel
Patch Added—
Boombox
TypeUtility / navigation
Damage—
Scaling—
DropsShip's Terminal shop
Upgrade—
Location—
Best BuildLeave it in a spot and follow its sound back to find your way -- also useful for distracting monsters by placing it elsewhere, though the noise can attract them too
Patch Added—
Jetpack
TypeMobility
Damage—
Scaling—
DropsShip's Terminal shop, 700 credits (most expensive item)
Upgrade—
Location—
Best BuildLevitates you away from enemies at night or during a speedrun extraction -- short battery life and can explode if misused, and impractical in tight bunker spaces
Patch Added—