Lethal Company

Lethal Company Bosses

Earth Leviathan

LocationUnderground on outdoor terrain (any moon)
WeaknessNot documented
DropsNot documented
Recommended Level
MovesLong, worm-like creature that burrows and bursts out from underground to eat prey

Tip: Widely described as the most boss-like creature in the game due to its sheer size. Listen for rumbling sounds and avoid the area rather than trying to fight it.

Jester

LocationIndoor facility
WeaknessNone -- cannot be stopped or killed
DropsNot documented
Recommended Level
MovesA wind-up jack-in-the-box creature that builds toward an unstoppable rampage once triggered, eliminating the safety of the interior facility entirely

Tip: Cannot be fought or stopped by any known method -- the only real counter is avoiding triggering it and evacuating the facility once it does.

Ghost Girl

LocationIndoor facility rooms
WeaknessNot documented
DropsNot documented
Recommended Level
MovesInvisible to everyone except the one player she targets and hunts; signaled by flickering lights and strange sounds before the chase begins

Tip: If targeted, escape to the ship and use the teleporter rather than trying to lose her in the facility. Do not go looking for her or approach if you hear her breathing.

Coil-Head

LocationIndoor facility
WeaknessImmobilized while directly stared at
DropsNot documented
Recommended Level
MovesA mannequin-like creature that only moves and charges when not being looked at directly

Tip: Keep your gaze locked on it while sidestepping past, and never touch it. If it blocks a needed passage, retreat briefly and avert your eyes to lure it away, repeating as needed.

Bracken

LocationIndoor facility
WeaknessBrief eye contact (acknowledgment) without prolonged staring
DropsNot documented
Recommended Level
MovesStalks lone players from just out of clear view for extended periods, then kills instantly if ignored or stared at for too long

Tip: Never explore solo -- it primarily targets isolated players. If sensed, glance at it briefly to acknowledge it, then look away and retreat slowly toward the team rather than staring or ignoring it entirely.