Hellbound, Inc. Wiki - FAQ
What is the premise of Hellbound, Inc.?
You play an undead courier trapped in a fulfillment center recently acquired by Satan, delivering cursed packages across treacherous warehouse zones -- missing a delivery deadline in Hell means eternal damnation, again, though instant respawns keep retry pacing fast.
How many levels and circles does the game have?
8 confirmed circles of corporate Hell, inspired by Dante's Divine Comedy (Limbo to Pride), each a distinct department with its own hub, hazards, and soundtrack, totaling 47 levels.
Who is behind Hellbound, Inc.?
Mexico-based studio Templo and its U.S. sibling studio Rewilder, led by Studio Lead Pradip Romay (a Cannes Gold Lion winner) alongside industry veterans Antonio "Fayer" Uribe and Abe Morales -- marking the team's first release together.
Has the game won any awards?
Yes -- it won Best Game in Development at Mexico's Pixelatl Festival in September 2025, one of Latin America's most important celebrations of animation, video games, and comics.
Is there a free demo?
Yes -- the game has participated in Steam Next Fest events and featured a real community challenge, the "25/25/25 Hellbound Challenge," for players who completed the demo under specific conditions.
Is this connected to other games called Hellbound?
No -- several unrelated games share similar names (including a 2020 first-person shooter and an unrelated visual novel). This specific entry is the 2D precision platformer from Templo and Rewilder, releasing August 11, 2026.