Big Walk Guides

Can You Play Big Walk Solo?

Short answer: no, not really. You can technically launch a session by yourself and walk around, but Big Walk has no full single-player mode, no matchmaking, and is explicitly designed so that a solo player will hit a wall quickly.

Why Solo Doesn't Work Here

This isn't a missing feature -- it's the entire point of the game. House House (the studio behind Untitled Goose Game) has been direct that most puzzles are explicitly designed for multiple players, not as a soft recommendation but as a hard design constraint. Many challenges require physical coordination between separate players -- one person boosting another up a ledge, precise stacking and timing that needs multiple sets of eyes, or one part of the group staying completely silent while others communicate from a distance. None of this can be replicated alone.

The Genuinely Surprising Part: Online Beats Same-Room

Counter-intuitively, playing online in separate locations is often confirmed as the *better* way to experience Big Walk, not a compromise. Some puzzles deliberately restrict or alter your normal communication -- muffling voices, limiting range, forcing gestures instead of speech -- and being physically in the same room lets you simply bypass those restrictions by talking normally, which undercuts the challenge the game is actually built around.

Why There's No Matchmaking Either

This is also a deliberate choice, not an oversight. House House has described Big Walk as a long-form cooperative game meant to be played with the *same* group across multiple sessions -- closer to a recurring board game night than a typical drop-in multiplayer game. Throwing random strangers together would work against that design, since progress, in-jokes, and shared confusion are meant to build up over repeated sessions with people you actually know.

The Practical Minimum

Two to twelve players can share a session, and the practical minimum for actually experiencing the game as intended is two. If you're trying to get a session going: find at least one reliable partner, agree on who will host (the host keeps the save file and must be present to continue a session -- if they leave, everyone else is disconnected), confirm everyone is on a supported platform (full crossplay exists across PC, PS5, and Switch 2), and plan how you'll communicate before you start.

A Fair Note on Accessibility

Some of Big Walk's puzzles genuinely aren't designed with vision or hearing disabilities in mind, and the developers' main accommodation is letting a group vote to skip a puzzle that isn't accessible to everyone playing -- worth knowing if that affects your group specifically.

So Should You Buy It If You Don't Have a Group Yet?

Given everything above, Big Walk is really only worth buying once you already have (or can realistically organize) at least one committed regular co-op partner. If you're hoping to jump in solo or get randomly matched with strangers, this specific game will disappoint you by design -- that's not a bug to wait out, it's the entire creative choice the developers made.

See the full data: Big Walk Getting Started