Sovereign Tower Wiki
Sovereign Tower is a story-rich Round Table management RPG from Wild Wits Games, published by Curve Games, released August 6, 2026 on PC via Steam (Windows, macOS, and SteamOS) for $19.99. It's Steam Deck Verified -- a surprise the developers saved specifically for launch day -- and surpassed 140,000 wishlists ahead of release.
The Premise
You play as the Sovereign of a magical tower, recruiting eccentric Knights, assigning them to quests, and balancing their considerable egos while carving out your kingdom's destiny. Beneath its hand-drawn, cozy-looking surface, the game is genuinely ruthless -- PC Gamer described it as full of murder and impossible choices despite first appearances, and one reviewer described accidentally getting a knight killed on their very first quest and feeling real panic over a looming political negotiation.
A Critically Praised Time Travel System
If destiny doesn't go your way, you can turn back time, uncover secrets, and rewrite fate again and again -- a mechanic PC Gamer specifically called one of the best time travel systems they've ever encountered. A Demon residing in the tower's crypts is the source of this rewind ability, letting you retain knowledge across attempts even as you reset the board. Every rewind carries real weight, though -- undoing one bad outcome can shift relationships, quest availability, or later story developments in ways that aren't automatically better.
24 Recruitable Knights, Including 6 Genuine Secrets
The full roster includes 24 recruitable Knights, each carrying five core stats -- Strength, Agility, Charisma, Magic, and Wit -- plus hidden attributes that shape how well they perform on specific quests. Confirmed named Knights include Angelica, Gwendan, Ursula, Gideon, Goberto, Dulahan, Rufus, Silgur, and Chester. Beyond the standard roster, 6 confirmed secret Knights -- Dulahan, Chester, Sparky (a wolf), Rufus, Silgur, and Brunhilda -- are hidden behind unusual unlock conditions including character deaths, specific beast hunt outcomes, dialogue during a goose-themed quest, and magical trace investigations, several tied directly to the time-rewind system.
Court, Factions, and the Round Table
Beyond the Knights themselves, key court figures shape the tower's daily life: Arlin serves as your main advisor and tutorial voice (and is confirmed as Angelica's uncle), the Lady of the Tower is a sentient statue with her own romanceable path, and Lady Alwena oversees the Tower's management as an old acquaintance of Sir Arlin. Six faction lanes -- Merchants, Mystics, Scholars, Nobles, People, and Treasury -- define the kingdom's political reality, with neglecting any of them risking cascading penalties. A Blacksmith and a Witch round out the support cast, crafting gear and potions to strengthen your Knights ahead of dangerous assignments.