Chief or Thief? A Beginner's Guide to North Hunt's Roles
This isn't a repeat of the Overview page -- it's a closer, practical look at approaching both roles and picking the right match format, based on official materials since the July 13 1.0 launch.
Understanding Why Both Roles Matter
Since success as a Thief depends on convincingly imitating AI-controlled NPCs, and success as a Chief depends on spotting exactly the kinds of mistakes a Thief makes, playing both roles genuinely improves your understanding of each. Don't settle into only one side early on -- the perspective you gain from Chief play directly informs better Thief instincts, and vice versa.
Thief Play Rewards Patience, Not Speed
Since a mistimed action, failed skill check, or oddly-timed pause can expose you, resist rushing toward objectives -- moving at a natural, unhurried pace that matches genuine NPC behavior is confirmed as more effective than raw speed.
Chief Play Is About Sustained Observation
Rather than reacting to obvious tells, Chiefs succeed through consistent, careful observation over time -- small inconsistencies in movement or timing are the real signal, not dramatic mistakes.
Picking the Right Match Size
Since formats range from 1v1 duels to full 4v4 matches (plus custom variations like 1v3 or 2v4), match your group's size and energy to the format rather than defaulting to the largest option -- smaller matches genuinely reward focused observation differently than larger, more chaotic sessions.
Don't Skip the New 1.0 Abilities
If you're returning from Early Access, specifically try the new shrinking ability as a Thief and the aerial scouting ability as a Chief -- both are confirmed as genuinely new additions with 1.0, not just balance tweaks to systems you already know.
See the full data: North Hunt Getting Started