MARVEL Tokon: Fighting Souls

MARVEL Tokon: Fighting Souls Classes

Amazing Guardians

Team (led by Spider-Man)

Spider-Man, Ms. Marvel, Star-Lord, and Peni Parker. A mixed-range team combining Spider-Man's mobility, Star-Lord's zoning, and Peni Parker's mech-suit -- a slower but tanky pick with long-reaching normals and gadget-based projectile mixups.

Fighting Avengers

Team (led by Captain America)

Captain America, Iron Man, Hulk, and Black Panther (Shuri). Captain America's shield acts as a ricocheting zoning projectile alongside versatile all-around tools; Hulk brings raw aggressive pressure to the lineup.

Unbreakable X-Men

Team (led by Storm/Magik)

Storm, Magik, Wolverine, and Danger. Combines Storm's weather-control zoning, Magik's portal-based setplay, Wolverine's berserker rushdown aggression, and Danger's AI-driven trap mechanics -- a genuinely technical team with multiple distinct playstyles inside one roster slot.

Knights of Doom

Team (led by Doctor Doom)

Doctor Doom, Magneto, Green Goblin, and Carnage -- the premier villain faction, mixing Doctor Doom's shield-and-laser pressure with Magneto and Green Goblin's aerial/zoning tools.

Samurai Outriders

Team (led by Ghost Rider)

Ghost Rider (Robbie Reyes), Blade, Deadpool, and Loki -- a dark hero/anti-hero team built around supernatural powers rather than traditional superhero tech or mutant abilities.