Future Knight

Future Knight Wiki - FAQ

Is this the same as the 1986 Future Knight?

No -- Future Knight (1986) is a completely unrelated platformer from Gremlin Graphics for the ZX Spectrum, Amstrad CPC, and Commodore 64. This 2026 shoot 'em up from Studio Koba and Aeternum Game Studios shares only the title.

What is the Choreography of Violence?

The game's confirmed central combat mechanic -- instantly switching between Future Knight and his companion Two More, recovering Future Knight's health by using Two More and recharging Two More's energy by using Future Knight.

What is the game's premise?

Set on May 23rd, 1993, cult leader The Lady of the Past wipes humanity's memory -- only a robot protagonist, built from the remains of a 90s soap opera actor, can travel back 8 hours before the apocalypse to stop her.

How is the game structured?

8 confirmed Biomes, each representing one hour of the antagonist's schedule before the apocalypse, explored partly via traversal on the Future Board.

Is there a free demo?

Yes -- a demo has been featured at Steam Next Fest, showcasing the core Choreography of Violence mechanic.

Who developed Future Knight?

Studio Koba (Narita Boy), who led the original concept, art direction, and core design, co-developed and published by Aeternum Game Studios (Aeterna Noctis, Eden Genesis).