Fast Leveling in FEED IT
Since the environment is confirmed to shift and change as you explore, don't assume a route you've already taken will look the same later -- staying observant is confirmed as genuinely necessary, not just flavor.
Exploring Different Endings
Since the game confirms multiple paths and various endings, consider replaying with a different feed-yourself-versus-feed-the-monster balance if you want to see how the story shifts -- it's designed as a short, replayable experience specifically for this kind of exploration.
- Treating this as a combat-focused horror game -- the developers have been explicit that FEED IT is about tension and resource management, not fighting back.
See the full data: FEED IT Getting Started