Fast Leveling in Blood Dungeon
Try the demo first if it's still available -- it covers one level and two characters with limited weapons, but save data is confirmed to transfer directly into the full game, so early progress won't be wasted.
Since the 100+ confirmed enemy types each move and attack differently -- some flying through walls, others sticking to surfaces -- treat your first few encounters with any new enemy as genuine reconnaissance rather than expecting to counter them immediately.
With 9 confirmed unlockable characters each offering a distinct weapon and movement perk, experiment across several rather than settling on the first one you unlock -- traversal specialists like Leggy or Bug may suit the game's climbing-heavy design better than a straightforward damage-focused pick.
- Treating this as a standard bullet-heaven game where standing still is viable -- movement and traversal are confirmed as central to the entire experience.
- Ignoring the Bone Shop after a rough run -- even a short run's earned bones are confirmed to contribute to permanent progress.
See the full data: Blood Dungeon Getting Started