Sneaky Clean Guides
Getting Started in Sneaky Clean
- ## Before You Start
- Decide as a group whether you want troublemakers active or a relaxed, cooperative-only session -- since this is confirmed as fully adjustable, there's no need to jump straight into the most chaotic version if your group prefers a calmer pace.
- Since the resort is confirmed to be procedurally generated, don't expect a memorized layout to help on repeat sessions -- adaptability matters more than route memorization.
- ## Playing as a Troublemaker
- If troublemakers are active, remember that appearing helpful is confirmed as part of the social deduction layer -- the game explicitly frames even a seemingly cooperative teammate as a potential suspect.
- ## Using Proximity Voice Deliberately
- Since proximity voice chat is confirmed as a core feature, use it to coordinate cleaning tasks efficiently, but stay aware that voice communication itself can become part of the deduction game when troublemakers are active.
- ## Common Mistakes
- * Assuming every helpful-seeming teammate is trustworthy -- the game's core hook is confirmed to be that appearances can be deliberately deceiving.
- * Jumping straight into the largest, most chaotic session size -- smaller or troublemaker-free sessions are confirmed as valid, genuinely different ways to play.