Ready or Not Tips & Tricks
Assign clear squad roles rather than treating every teammate the same — breacher, pointman, marksman, and support each have a specific job that keeps the stack organized.
The pointman leads every entry with a ballistic shield and PDW or SMG, prioritizing protection over damage — they don't carry grenades since they're always first through the door.
For AI teammates, give them weapons that don't suffer player-side handling penalties like recoil (the SA-58 is a common pick), and consider suppressors purely to make their gunfire more identifiable in a firefight.
A single tactical mistake can end a mission — play carefully and use less-lethal options (pepper spray, beanbag rounds) when the situation allows for it.
See the full data: Ready or Not Getting Started