Ready or Not

Ready or Not Classes

Pointman

Entry/shield

Leads the stack with a ballistic shield and PDW or SMG, prioritizing protecting the team and taking space over dealing damage.

Breacher

Entry tools

Carries C2 explosives, a breaching shotgun or ram, and a shotgun for close combat — positioned second in the stack to open doors and create entry points.

Marksman

Overwatch/ranged

Provides ranged support and overwatch for the rest of the squad during entries and holds.

Support

Utility/logistics

Rounds out the squad with additional utility and firepower flexibility.