How Traits Work in Hunt: Showdown 1896
Hunt: Showdown 1896 doesn't have classes — instead, you recruit individual Hunters and customize them with Traits, passive perks purchased using Upgrade Points earned through play.
Quartermaster (letting you carry two large weapons instead of the usual one) and Resilience (faster revive speed for teammates) are two of the most commonly taken traits, especially in duo and trio play.
Because more traits cost more Upgrade Points, budgeting which traits to equip on a given Hunter is one of the core strategic decisions before heading into the bayou.
See the full data: Hunt: Showdown 1896 Builds